#include
void Delay(unsigned int t);
void main(){
while(1)
{
P1=0x7f;
Delay(200); P1=0xbf;
Delay(200);
P1=0xdf;
Delay(200);
P1=0xef;
Delay(200);
P1=0xf7;
Delay(200);
P1=0xfb;
Delay(200); P1=0xfd;
Delay(200);
P1=0xfe;
Delay(200);
P1=0xfe;
Delay(200);
P1=0xfd;
Delay(200);
P1=0xfb;
Delay(200);
P1=0xf7;
Delay(200);
P1=0xef;
Delay(200);
P1=0xdf;
Delay(200);
P1=0xbf;
Delay(200);
P1=0x7f;
Delay(200);
P1=0xe7;
Delay(200);
P1=0xdb;
Delay(200);
P1=0xbd;
Delay(200);
P1=0x7e;
Delay(200);
P1=0x7e;
Delay(200);
P1=0xbd;
Delay(200);
P1=0xdb;
Delay(200);
P1=0xe7;
Delay(200);
P1=0xf0;
Delay(500);
P1=0x0f;
Delay(200);
P1=0xf0;
Delay(200);
P1=0x0f;
Delay(200);
P1=0xf0;
Delay(200);
P1=0x0f;
Delay(200);
P1=0x18;
Delay(200);
P1=0xe7;
Delay(200);
P1=0x18;
Delay(200);
P1=0xe7;
Delay(200);
P1=0x18;
Delay(200);
P1=0xe7;
Delay(200);
P1=0x00;
Delay(200);
P1=0xff;
Delay(200);
P1=0x00;
Delay(200);
P1=0xff;
Delay(200);
P1=0x00;
Delay(200);
P1=0xff;
Delay(200);
P1=0x3c;
Delay(200);
P1=0xc3;
Delay(200);
P1=0x3c;
Delay(200);
P1=0xc3;
Delay(200);
P1=0x3c;
Delay(200);
P1=0xc3;
Delay(200);
P1=0x3f;
Delay(200);
P1=0xcf;
Delay(200);
P1=0xf3;
Delay(200);
P1=0xfc;
Delay(200);
P1=0xfc;
Delay(200);
P1=0xf3;
Delay(200);
P1=0xcf;
Delay(200);
P1=0x3f;
Delay(200);
P1=0xaa;
Delay(200);
P1=0x55;
Delay(200);
P1=0xaa;
Delay(200);
P1=0x55;
Delay(200);
P1=0xaa;
Delay(200);
P1=0x55;
Delay(200);
}
}
void Delay(unsigned int t)
{
unsigned int i,j;
for(i=0;i
}